Introduction
GameGlue lets you build web-based addons for PC games using just HTML and JavaScript. No need to learn game-specific APIs or native programming languages.
What GameGlue Does
- Streams game data - Receive real-time telemetry (altitude, speed, position, etc.) in your web app
- Sends commands - Control the game from your app (toggle autopilot, switch lights, etc.)
- Works cross-device - Your addon can run on any device with a browser - phone, tablet, or second monitor
How It Works
The GameGlue Desktop Client runs alongside the game and connects to GameGlue Cloud. Your web app connects to the cloud using the SDK to receive data and send commands.
Game → Desktop Client → Cloud → Your Web AppFor more details, see How GameGlue Works.
Getting Started
New to GameGlue? Follow our tutorial to build a working dashboard:
→ Build Your First Flight Dashboard
Just need the code? Jump to the minimal setup:
Current Status
GameGlue is in Early Access. Currently supported:
- Microsoft Flight Simulator - Read telemetry and send commands
- X-Plane 12 - Read telemetry and send commands
More games are coming once the platform and developer experience are stable.
Documentation Structure
This documentation is organized by what you're trying to do:
| Section | What it's for |
|---|---|
| Tutorials | Learn by building complete projects step-by-step |
| How-to Guides | Solve specific tasks (authentication, commands, etc.) |
| Reference | Look up available data fields and commands |
| Concepts | Understand how GameGlue works |
Need Help?
- Check the Troubleshooting Guide
- Email support@gameglue.gg