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Introduction ​

GameGlue lets you build web-based addons for PC games using just HTML and JavaScript. No need to learn game-specific APIs or native programming languages.

What GameGlue Does ​

  • Streams game data - Receive real-time telemetry (altitude, speed, position, etc.) in your web app
  • Sends commands - Control the game from your app (toggle autopilot, switch lights, etc.)
  • Works cross-device - Your addon can run on any device with a browser - phone, tablet, or second monitor

How It Works ​

The GameGlue Desktop Client runs alongside the game and connects to GameGlue Cloud. Your web app connects to the cloud using the SDK to receive data and send commands.

Game → Desktop Client → Cloud → Your Web App

For more details, see How GameGlue Works.

Getting Started ​

New to GameGlue? Follow our tutorial to build a working dashboard:

→ Build Your First Flight Dashboard

Just need the code? Jump to the minimal setup:

→ Quick Start

Current Status ​

GameGlue is in Early Access. Currently supported:

  • Microsoft Flight Simulator - Read telemetry and send commands
  • X-Plane 12 - Read telemetry and send commands

More games are coming once the platform and developer experience are stable.

Documentation Structure ​

This documentation is organized by what you're trying to do:

SectionWhat it's for
TutorialsLearn by building complete projects step-by-step
How-to GuidesSolve specific tasks (authentication, commands, etc.)
ReferenceLook up available data fields and commands
ConceptsUnderstand how GameGlue works

Need Help? ​